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Good Boy Walk

← Return to Good Boy Walk

Devlog

  • Level Design Pipeline
    July 12, 2023 by Adam Ludwiczak#DevLog, #LevelDesign, #GameDesign, #Blog
    I've attached some screenshots of the Level development process for "Good Boy Walk". Establishing a Modular System, where our 3D Artist was provided set dimensions from our Blockouts, to create assets... Continue reading
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